# Unlocking/Crafting

# Talent

We've added a new system in which you require talents to unlock new weapons - We've labelled this as the "Weapon Dealer" in the phone (Y Menu). We've done this to limit the flow of advanced rebel weapons & gear. Don't worry, you can also craft most (if not all) these weapons as well!

# Gaining Points

You can gain new talent points by doing nearly anything! Any run or activity will grant xp allowing you to gain more levels granting more talent points!

# What gets unlocked?

Level Description Unlocks
Tier 1 Unlocks advanced 6.5mm weapons. Type 115
Promet (all variants)
AKM
Tier 2 Unlocks 7.62 & advanced medium scopes. AK12 (all variants)
Mk1 (all variants)
Mk18
Mk14
Spar 17 (all variants)
ARCO (all variants)
ERCO (all variants)
Promet Modular Sight
Tier 3 Unlocks Advanced Weaponry & attachments MXSW (all variants)
6.5 & 7.62 Suppressors
DMS

# Crafting

We are adding in a crafting system where you can make various weapons & attachments. These will primarily be given to you as vItems that you can sell on or open to get a certain amount of physical items. ie you could sell a MK1 bundle or trade it in fo 5 or so actual Mk1's that you can store. Additionally this makes gunrunning and black market deals a littl more lucrative!

WARNING

This is a Work-in-Progress system! Things may be added or altered!

# Black Market

We have a new system with the black market - the dealer up north now has Reputation levels 1-5. These levels grant benefits and allow more advanced crafting options. You gain Reputation XP by sell all forms of weapon/vehicle bundles.

# Level Rewards

Level Unlocks / Craftable
Level 0 All 5.56 - 7.62 Rifles
LIM/CAR95/SPAR16s
Level 1 Buyable parts
MK200
Level 2 10% Additional Sell Price
Armed Quilin / HMG
Level 3 Zafir / Mar10
Level 4 Armed Helicat / Ghosthawk
Level 5 20% Additional Sell Price

# XP Rewards

Weapon Xp Per
5.56 & Below 3
6.5 5
7.62 10
LMGs 12
Zafir/Mar10 25